Bunny Stream vs Cloudflare Stream
Two video players built to sell, priced and wired very differently. Here is which one fits, and on what grounds.
Quick answer
Pick Bunny Stream if you host low-bitrate talking-head VSLs or webinars for a large audience and want the cheapest transparent per-gigabyte bill with a security layer built in; pick Cloudflare Stream if you want one API on the world's largest network, live streaming that scales, and a per-minute price that stays flat no matter the bitrate.
Side by side
| Tool | From | Free plan | Best for |
|---|---|---|---|
| Bunny Stream | $1/mo | No | the cheapest pay-as-you-go delivery, if you build the selling layer yourself |
| Cloudflare Stream | $5/mo | No | cheap, reliable global video delivery on a transparent per-minute model, if you build the selling layer yourself |
Pros and cons
Bunny Stream
What we like
- The cheapest way to deliver video on this list, by a wide margin. Encoding and the player are free, storage runs from $0.01/GB and delivery from $0.005/GB, on a $1 monthly minimum. Course owners on Reddit report bills under $10 a month after leaving a plan-based host.
- Pay as you go, not per seat or per plan. You pay for the traffic you actually use, which fits an unpredictable launch better than a fixed monthly tier.
- Built for developers: a resumable upload API and adaptive HLS you can drop into any player of your choice, with the security layer (signed tokens, anti-hotlink, optional DRM) bundled in rather than sold as add-ons.
The catch
- It is raw video delivery, not a sales tool. It carries no conversion analytics, no sound-first VSL autoplay and nothing that ties a play to a sale. You build the selling and the tracking yourself, or bolt on another tool.
- It reads as a developer product, not a polished platform. Long-term users call the API and dashboard still immature next to Vimeo or Wistia, so a non-technical marketer will feel the gaps.
- Reliability is good, not flawless. There are reports of slow playback in some regions and a serious storage-loss complaint, plus a couple of Stream incidents in September 2026. Keep your own master files and test playback in your buyers' regions before you migrate.
Cloudflare Stream
What we like
- Genuinely cheap and simple to reason about. Two dimensions only: $5 per 1,000 minutes stored and $1 per 1,000 minutes delivered, with encoding, upload and bandwidth included. No seats, no tiers, no separate egress bill. Developers on Hacker News call it an honest paid platform.
- The reliability and reach of Cloudflare's own network. Stream runs on the same infrastructure that moves a big share of the world's web traffic, so playback holds up globally and under load without you managing a CDN.
- One API from upload to playback, for on-demand and live. RTMP and SRT ingest, automatic adaptive-bitrate HLS and DASH output, a built-in player or your own. A developer can wire video into a product in an afternoon.
- No surprise bandwidth math. Delivery is billed per minute watched, not per gigabyte, so a large file costs no more to serve than a short one of the same length.
The catch
- It is infrastructure, not a selling tool. There are no in-video CTAs, no lead-capture forms, no split tests, and no analytics that tie a play to a sale. Everything that makes the clip actually sell, you build or bolt on yourself.
- The per-delivered-minute model bites the exact content this audience runs. A talking-head VSL or evergreen webinar at low bitrate costs the same per delivered minute as 4K, so a cheap-to-produce clip with a big audience can get disproportionately expensive. Do the math for your view count before you commit.
- Content protection is do-it-yourself. Stream uses signed URLs and token auth, not studio DRM like Widevine or FairPlay. Forum users report shared signed links get passed to third-party players, and setting the keys up trips people up. Fine for casual gating, thin for premium course video.
- No free tier for Stream itself, and it assumes you can code. Once you store a video you buy at least one $5 storage block, there is no drag-and-drop marketing dashboard, and the whole product is built to be driven by an API. A non-technical seller will feel that.
The real split: two ways to bill the same raw delivery
These two are the closest pair on this site, because they are the same kind of product. Both are developer video infrastructure: upload a file through an API, they encode it, store it and stream it to a global audience with a built-in player or one of your own. Neither is a marketing tool. Neither has an in-video call to action, a lead-capture form, a split test or a single metric that ties a play to a sale. If you are choosing between these two, you have already decided to build the selling and the tracking layer yourself, and you are really deciding who delivers the bytes.
So the comparison comes down to how they bill, how they protect the video, and how they run day to day. Bunny Stream bills per gigabyte, the way a CDN does. Cloudflare Stream bills per minute of video watched, the way a broadcaster does. That one difference decides most of what follows, and for the low-bitrate video this audience serves it decides it hard.
Where they actually differ
What comes in the box. They are near-identical here, and that is the point. Both give you resumable upload, automatic adaptive-bitrate encoding, HLS and DASH output, a customizable HTML5 player or the freedom to bring your own, and live streaming over RTMP and SRT through the same API. Cloudflare adds Media Transformations for on-the-fly image and video manipulation; Bunny sits inside the wider Bunny platform, so its storage, CDN and edge scripting are one account away. Both expect you to write code. If you want a dashboard where a non-technical marketer drops a CTA onto the timeline, neither is that tool, and that is by design.
What you pay for, and how. This is the sharpest line, and the two make opposite bets. Bunny charges for the storage and delivery you actually use, on a $1 monthly minimum, so a small or spiky audience costs a few dollars and a launch scales with its own traffic. Cloudflare charges $5 per 1,000 minutes stored and $1 per 1,000 minutes delivered, with encoding and bandwidth included, so the bill is legible and flat per minute no matter the file. The catch for this audience is that Cloudflare's per-minute meter ignores bitrate: a 480p talking-head VSL costs the same per delivered minute as a 4K film. That is the exact profile most selling video fits, low bitrate watched by a large audience, and it is where Bunny's per-gigabyte model is dramatically cheaper. The full worked example is in the pricing section below; the short version is that Bunny bets your files are light, and for a VSL or a webinar recording they are.
Keeping the video protected. Both protect video, and here Bunny has the edge for premium content. Bunny bundles signed token authentication, anti-hotlink protection and optional DRM into its usage price rather than selling them as add-ons; you wire them up, but you do not pay extra. Cloudflare Stream relies on signed URLs and token authentication, not studio DRM like Widevine or FairPlay, and forum users report that shared signed links get handed to third-party players. For casual gating either is fine. For course video that genuinely must not leak, Bunny's bundled DRM is the stronger base and Cloudflare will have you building more of the protection yourself.
Reliability and reach. Cloudflare's advantage is its network. Stream runs on the same infrastructure that carries a large share of the world's web traffic, so playback holds up globally and under load without you managing a CDN, and developers on Hacker News call it an honest, well-run paid platform, if a touch expensive for on-demand. Bunny is also fast and well-liked for the price, but long-term users call its dashboard and API still maturing next to the biggest platforms, and there are scattered reports of slow playback in some regions plus one serious storage-loss complaint. Whichever you pick, keep your own master files and test playback where your buyers actually are before you migrate.
Selling features, and the thing to be clear about. Neither of these does any of it. There is no CTA in the player, no email capture, no retargeting pixel and no report that connects a view to revenue on either product. That is not a knock; it is what infrastructure is. It only matters because it means the moment your video's job is to sell, not just to play, you are adding a layer on top of whichever of these you choose, and it is worth knowing that a purpose-built tool for that layer exists.
If the video's job is a direct-response sale: TrackPlay
There is a third situation neither of these was built for. If your video is a VSL running on cold paid traffic, and the only number that matters is whether the play produced a sale, TrackPlay is aimed straight at that job. Where Bunny and Cloudflare confirm the file was delivered, TrackPlay hosts the video behind one embed and ties every second watched to who actually bought, then posts the cart-verified sale back to Meta, TikTok and GA4 server-side, onto the play that earned it. It is built to tell you which ad, which play and which cut of the video produced revenue, which is a different job from moving bytes.
It backs that with a player made for cold traffic, sound-first autoplay, timed CTA cards and watch gates, per-second retention split into buyers versus non-buyers with the pitch moment marked, and split tests decided on real sales with statistical significance rather than on views. Billing is on plays, not bandwidth or minutes, every feature ships on every paid plan from $29 a month, and there is a no-card free plan of 1,000 plays a month, watermarked, plus a 14-day trial of the paid features.
The catch is real, and it is the flip side of that focus. TrackPlay is narrow by design: built for paid-traffic VSL conversion, it is not a general video host or a B2B content library, so it has none of the channels, SEO pages or webinar tooling of a marketing platform like Wistia, and it is a poor fit if the video's job is content marketing rather than a direct-response sale. If you are serving course lessons, running a live event or delivering a large public media library at the lowest possible cost, Bunny or Cloudflare is the right home and TrackPlay is not for that work. It is also a very new product with thin outside proof: the testimonials are on its own site, there is little third-party review footprint yet, and signup is currently invite-only, which is what you would expect of a platform this recent. Weigh it when the sale, not the view, is the goal.
Read our full TrackPlay review for how the attribution and split testing hold up.
Which one for you
Choose Bunny Stream if you host low-bitrate selling video, VSLs and webinar recordings, for a large audience and you care most about cost and a clean bill. Its per-gigabyte pricing is far cheaper than a per-minute meter for that exact content, the security layer is bundled rather than sold as add-ons, and there is no plan-cap gamesmanship. You trade a slightly less polished dashboard for a bill you can read to the gigabyte.
Choose Cloudflare Stream if you want one API on the world's largest network, live streaming that scales without you touching a CDN, and a per-minute price that stays flat no matter the bitrate. It suits high-bitrate content, teams already inside the Cloudflare ecosystem, and anyone who values predictability over the lowest number. Just do the per-minute math against your view count first, because for light files served to a big audience it adds up fast.
Choose TrackPlay if the video is a VSL on paid traffic and you are measured on sales: you want the play tied to the cart and the conversion fired back to the ad platforms, not a delivery log or a minute counter.
Pricing, compared
Neither runs a permanent free tier, and the two meter completely different things, which is the whole decision.
Bunny Stream charges per gigabyte, on a $1 monthly minimum, with a 14-day trial that needs no card. Encoding and the HTML5 player are free. Storage runs from $0.01 per GB a month and delivery from $0.005 per GB, cheaper in some regions. You pay for exactly the data you store and move, so a small or spiky library can cost a few dollars a month.
Cloudflare Stream has no free tier for Stream itself and meters two dimensions only. Storage is $5 per 1,000 minutes of video held per month, prepaid, so once you store anything you are buying at least one $5 block. Delivery is $1 per 1,000 minutes watched, post-paid, with encoding, ingest and bandwidth all included and no separate egress line. Its Media Transformations bill $0.50 per 1,000 operations after a free 5,000 a month.
Put a number on it. Take a 45-minute VSL at about 480p, roughly a 0.4 GB file, and 10,000 people who watch it in full. On Bunny that is around 4 GB stored and about 4,000 GB delivered, so roughly $20 for the month. On Cloudflare that is 45 minutes stored (one $5 block) plus 450,000 delivered minutes at $1 per 1,000, so roughly $450 for the same views. Your real numbers will vary with watch-through and region, but the ratio holds: the per-minute model charges the same for a light file as for a heavy one, and light files are what this audience serves. Shift to high-bitrate 4K and the two move much closer, because now Bunny is moving far more data per minute watched.
Our pick
Bunny Stream
Pick Bunny Stream if you host low-bitrate talking-head VSLs or webinars for a large audience and want the cheapest transparent per-gigabyte bill with a security layer built in; pick Cloudflare Stream if you want one API on the world's largest network, live streaming that scales, and a per-minute price that stays flat no matter the bitrate.
Frequently asked questions
- Which is cheaper for a VSL or webinar?
- For the content this audience actually runs, low-bitrate talking-head video watched by a large audience, Bunny Stream is usually much cheaper. Bunny bills per gigabyte delivered, so a 480p clip costs a fraction of what the same length would cost at 4K. Cloudflare Stream bills per minute delivered regardless of bitrate, so a cheap-to-produce VSL costs the same per delivered minute as 4K. Cloudflare only closes the gap on high-bitrate content, and even then its real advantage is a price you can predict, not a lower one.
- Do either of them have in-video CTAs, lead capture or split tests?
- No. Both are raw video infrastructure. Neither has in-video calls to action, lead-capture forms, thumbnail or player split tests, or any analytics that tie a play to a sale. You build the selling layer and the tracking yourself around the embed, or you add a second tool that does that job.
- Can I stop people downloading or sharing my course video?
- Both protect video, but differently. Bunny bundles signed token authentication, anti-hotlink protection and optional DRM into its usage price, so you wire them up but pay no add-on fee. Cloudflare Stream uses signed URLs and token auth, not studio DRM like Widevine or FairPlay, and forum users report that shared signed links get passed to third-party players. For premium course video that must not leak, Bunny's bundled DRM is the stronger base; for casual gating, either is fine.
- Do they do live streaming and webinars?
- Both support live streaming through the same API you use for on-demand, with RTMP and SRT ingest and adaptive HLS or DASH output. Neither is a webinar platform: there is no registration, no chat, no scheduling and no attendee analytics. They deliver the live video; the webinar experience around it is yours to build or to buy elsewhere.