TrackPlay vs Voomly
Two video players built to sell, priced and wired very differently. Here is which one fits, and on what grounds.
Quick answer
Pick TrackPlay if you run a sales video on paid traffic and need every play tied to the cart-verified sale and posted back to Meta and TikTok; pick Voomly if you want low-cost, uncapped-bandwidth hosting with an in-video email gate and can live with engagement-only analytics and its billing reputation.
Side by side
Pros and cons
TrackPlay
What we like
- Split tests are decided on the sale itself, with real statistics, and every variant runs under one embed so your ad links and campaign learning never reset.
- Conversions fire server-side to Meta, TikTok and GA4 at the watch-time milestone you choose, so the ad platform optimizes on real watch behaviour and actual sales instead of a page-load pixel.
- Cart postbacks tie each sale to the exact play that earned it, from seven direct-response carts including ClickBank, Kiwify and Digistore24, server to server.
- Retention is drawn per second and split into buyers versus non-buyers, next to hook rate, hold rate and revenue per play, so you can see the exact seconds to cut or protect.
- Every feature is on every plan, billing is on plays rather than seats, and there is a no-card free plan plus paid plans from $29 a month.
The catch
- It is built narrowly for paid-traffic VSL conversion, not general video hosting or a B2B content library. If your video's job is content marketing rather than a direct-response sale, something like Wistia fits the work better.
- It is a very new product with thin outside proof. The testimonials are on its own site, there is little third-party or Reddit track record yet, and signup is invite-only right now. That is what you would expect of a platform this recent, but it means you cannot lean on independent reviews before you commit paid traffic.
Voomly
What we like
- Price against capacity is the real draw. Plus and up lift the bandwidth cap entirely from $16 a month on annual billing, and one long-term user who had been paying about $5,000 a year for Vimeo said switching was worth it for that alone.
- The selling layer is built in: an in-video email gate that captures the address, drag-and-drop video funnels with surveys and calls to action, chapters, custom branding and a 4K player.
- A genuine free tier (Voomly Light, 5 videos) plus a Vimeo import tool let you test it on real videos before paying, and every paid plan carries a 30-day money-back guarantee.
- The $49 Cloud plan bundles Doodly, Toonly, Talkia, Pyks and People Builder, so a solo marketer who also has to make the videos gets a production suite and a host on one bill.
The catch
- Billing and cancellation are the loudest complaint by far. Trustpilot sat at 2.9 out of 5 when we checked, and the one-star reviews cluster on being charged after cancelling, with a cancel flow that reportedly logs you out. Use a card you can dispute and keep proof.
- Analytics stop at engagement (heatmaps, drop-off graphs, geo, device). There is no server-side attribution tying a play to a cart-verified sale, so you cannot see revenue per play, and there are no split tests decided on sales.
- Support is email only, with no phone line or live chat, and the experiences split hard between prompt replies and tickets that go unanswered.
- It is rough in places. Users report bugs and a confusing first login that makes you download an app before the browser version works, and the platform is mid-restructure, having retired its old standalone player in favour of a templates system.
The real difference: proving the sale versus streaming cheaply
Both of these swap your plain video player for one that tries to sell. Both will autoplay a pitch, gate part of it behind an email, drop a call to action at the second you choose, and graph how far people watched. Line up the player features and they look like the same product at two prices. The decision is not in the player. It is in what each one does with the watch, and in how you pay for the traffic.
Voomly is the budget end of the market. From its Plus plan up, bandwidth is uncapped, so a video that gets streamed hard costs the same flat monthly fee, and the player carries a genuine selling layer: an in-video email gate, drag-and-drop funnels and custom branding. Its analytics tell you about attention. They stop before the sale.
TrackPlay is built around the sale itself. It ties every second watched to whether the viewer bought, then posts that cart-verified sale back to the ad platform on the exact play that earned it. It bills on plays rather than bandwidth, and every feature is on every plan. If your spend rides on knowing which creative and which traffic produced revenue, that is what it is built to answer.
So the split is clean. Voomly answers "how do I stream unlimited video cheaply and capture a lead inside it?" TrackPlay answers "which play produced the sale, and can Meta and TikTok learn from it?"
| Capability | TrackPlay | Voomly |
|---|---|---|
| Billing model | Per play | Plan-based, uncapped bandwidth from Plus |
| Cart-verified sale attribution | Yes, server-side from seven carts | No |
| Ad platform conversions | Server-side to Meta, TikTok, GA4 | None |
| Retention by buyer group | Yes, per second | No, engagement only |
| Split tests decided on | Cart-verified sales | Not offered |
| In-video lead capture | Timed CTAs, watch gates, lead forms | Email gate, drag-and-drop funnels |
| Free plan | Yes, no card, 1,000 plays a month | Yes, Voomly Light |
| Outside proof | Thin, very new, invite-only | Poor: Trustpilot 2.9, billing complaints |
TrackPlay: a VSL player that proves which traffic bought
TrackPlay is a video hosting and analytics platform built for one situation: a sales video running on paid traffic. Before any single feature, that is what it is. It hosts the video behind one embed that drops into any funnel builder, holds attention on cold traffic, and ties every second watched to who actually bought.
Holding attention comes first, because a VSL that loses the room in the first ten seconds never gets to sell. Sound-first Smart Autoplay starts with sound where the browser allows it, and where it does not, starts muted and turns the sound on at the viewer's first touch without restarting the video, so the hook is heard from the first frame. Timed CTA cards and watch gates surface at the moment you set, and you can drop a lead-capture form over the video. Then the analytics do the part a plain host cannot: retention is drawn per second and split into buyers versus non-buyers, with the median pitch moment marked, next to hook rate, hold rate and revenue per play. You can see the exact seconds that lose a sale.
The attribution is what sets it apart from Voomly outright. Cart postbacks tie each sale to the exact play that earned it, server to server, from seven direct-response carts including ClickBank, ClickFunnels, Kiwify and Digistore24. TrackPlay then fires that conversion server-side to Meta, TikTok and GA4 at the watch-time milestone you choose and dedups browser and server events, so the ad platform optimises on the real sale rather than a page-load pixel. Split tests are decided on those cart-verified sales with real statistics, and both variants run under one embed so ad links and campaign learning never reset. Voomly can gate a video and capture an email; it cannot tell you which play produced the money.
It is narrow by design, and that is the honest limit. TrackPlay is built for paid-traffic VSL conversion, so it is not a general video host or a B2B content library. It has none of the channels, SEO pages or webinar tooling of a Wistia, and if the video's job is content marketing rather than a direct-response sale, it is the wrong shape and something broader fits better. For a business built on a single sales video, that focus is exactly what makes it fit. The other caveat is age: TrackPlay is very new, its testimonials are on its own site, there is little third-party or Reddit track record yet, and signup is invite-only right now. That is what you would expect of a platform this recent, but it means you cannot lean on outside reviews before you commit paid traffic.
Voomly: uncapped bandwidth and a billing caveat
Voomly comes from the team behind Doodly and Toonly, and it is sold as a way to turn any video into a funnel by swapping the player. Drop in Voomly's player and the video starts doing sales work: it can gate itself behind an email, branch a viewer down a path with surveys and prompts, add chapters, and run ad-free with your own branding on a 4K player. The pull for most people is the bandwidth. From the Plus plan up, bandwidth is uncapped, so a video that gets streamed heavily costs the same predictable monthly fee. One long-term user on r/Filmmakers who had been paying about $5,000 a year for Vimeo said the switch was worth it for that reason alone, while noting the product was a bit buggy.
Two things temper the pitch, and the first is serious. Voomly's public reputation is dominated by billing and cancellation complaints, not video problems. Its Trustpilot score sat at 2.9 out of 5 when we checked, with the one-star reviews clustering on being charged after cancelling and a cancel flow that reportedly logs people out before it completes. If you try it, use a card you can dispute and keep records of every cancellation step. Support is email only, with no phone line, and experiences of it split hard between quick replies and tickets that go unanswered.
The second is the analytics, and it is what most often sends a paid-traffic buyer looking past Voomly. It measures attention well through engagement graphs, heatmaps, and geo and device breakdowns, but it stops there. There is no server-side attribution tying a play to a cart-verified sale, no revenue per play, and no split tests decided on sales. It also retired its old standalone player in favour of a templates system, so some older tutorials describe features that have moved. What you get is a cheap, uncapped, lead-capturing host. What you do not get is a way to prove which video earned the money.
Which one for you
Choose TrackPlay if you are spending on ads and the whole business rests on the sales video. The reason to move is the closed loop: server-side conversions and cart postbacks so Meta and TikTok optimise on buyers, retention split by who bought, and tests decided on revenue rather than clicks. You pay per play, every feature is on every plan, and you can start on a no-card free plan. Go in knowing it is new and invite-only, and that it is not the tool to reach for if the video is anything other than a direct-response sale.
Choose Voomly if the job is cheaper: stream a lot of video without a metered bill, capture leads inside the player, and, on the Cloud plan, pick up the Doodly and Toonly suite because you also make the videos. It is the better-value host of the two for straightforward marketing video and a solo operator's budget. Go in with your eyes open on the billing reputation, use a disputable card, keep proof of any cancellation, and accept that the numbers it shows you are about attention, not about sales. When the funnel lives or dies on which ad and which play produced the purchase, that gap is what sends people to TrackPlay.
Pricing, compared
TrackPlay bills on plays, and every feature ships on every paid plan. There is a no-card free plan with 1,000 plays a month on a watermarked player, a 14-day trial of the paid features, and paid plans from $29 a month. A play counts once regardless of how long the video runs, which suits a long VSL on steady ad traffic. Signup is invite-only at the moment, so you need an invitation code to register.
Voomly is priced by plan, and the plan that matters is the one where bandwidth stops being capped. Voomly Light is free for 5 videos with a small bandwidth allowance and one funnel. Basic is $9 a month for 30 videos and 20 GB of storage. Plus is $19 a month, or $16 on annual billing, and is the first tier with uncapped bandwidth, 2 TB of storage and 10 funnels. Cloud is $49 a month, or $41 annually, lifting storage to 7 TB and bundling Doodly, Toonly, Talkia, Pyks and People Builder. Pro is $79 a month, or $66 annually, for 10 TB. There is a 14-day trial that needs a card, and a 30-day money-back guarantee.
The two meters point in opposite directions. Voomly, from Plus up, charges a flat fee no matter how much video streams, which is predictable and cheap for heavy delivery. TrackPlay charges per play and prices around the conversion rather than the gigabyte, which is what you want when the point is to attribute the sale, not to serve the most bytes for the least money. Both ask for a card before their paid trial, so read the cancellation terms first, especially on Voomly.
Our pick
TrackPlay
Pick TrackPlay if you run a sales video on paid traffic and need every play tied to the cart-verified sale and posted back to Meta and TikTok; pick Voomly if you want low-cost, uncapped-bandwidth hosting with an in-video email gate and can live with engagement-only analytics and its billing reputation.
Frequently asked questions
- Does Voomly tell me which video produced the sale, the way TrackPlay does?
- No. Voomly measures engagement through heatmaps, drop-off graphs and geo and device breakdowns, but it does not tie a play to a cart-verified sale. TrackPlay posts the verified sale server-side to Meta, TikTok and GA4 on the exact play that earned it, from seven direct-response carts including ClickBank and Kiwify. If proving which play produced the money is the point, that is TrackPlay's ground.
- Which one has a free plan?
- Both do. Voomly Light is free for up to 5 videos with a small bandwidth allowance and one funnel. TrackPlay has a no-card free plan with 1,000 plays a month on a watermarked player, plus a 14-day trial of the paid features. Voomly's paid trial needs a card; TrackPlay's free plan does not.
- Is Voomly's billing reputation a real problem?
- It is the most common complaint about the product by far. Voomly's Trustpilot score sat at 2.9 out of 5 when we checked, with one-star reviews clustering on being charged after cancelling and a cancel flow that reportedly logs users out. The video features work; the friction is around money. If you try it, use a card you can dispute and keep proof of every cancellation step.
- Is TrackPlay a good fit for hosting a course or content library like Voomly?
- Not well. TrackPlay is built narrowly for paid-traffic sales videos, so it has no course tooling, content-library features or general hosting for content marketing. Voomly handles a marketing library at low cost, and Wistia or Vimeo suit a larger library better. Reach for TrackPlay when the video's job is a direct-response sale.